AI Insights · Timothy · April 2024
Top 5 Hypercasual Games on iOS in Finland, Q1 2024
In Q1 2024, the top 5 hypercasual games on iOS in Finland saw varied performance trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q1 2024, the top 5 hypercasual games on iOS in Finland exhibited diverse performance trends across key metrics such as weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Block Blast! by Hungry Studio experienced a fluctuating trend in weekly downloads, starting at around 1.9K in early January and peaking at 3.9K in mid-February. The weekly active users for Block Blast! increased steadily, reaching over 15K by the end of March.
Water Sort Puzzle: Get Color from Zephyrmobile saw its weekly downloads rise from 627 in the first week of January to a high of 1.2K in mid-March. The game's weekly revenue remained modest, varying between $32 and $58. Active users showed a positive trend, growing from 2K in early January to nearly 3.1K by mid-March.
Super Slime - Black Hole Game by Supercent, Inc. had a notable increase in weekly downloads, starting with 149 in early January and reaching a peak of 1.7K in mid-February. Although the weekly revenue for this game was relatively low, it saw a peak of $44 in early February. Active users also grew significantly, from 276 in the first week to over 2.4K by the end of March.
Paint the Flag by Mobsmile Yazilim Hizmetleri Limited Sirketi demonstrated a declining trend in weekly downloads, beginning with 2.2K in the first week of January and dropping to 145 by the end of March. The game's weekly revenue showed minor fluctuations, with a high of $70 in the first week and lows of $8 and $10 in March. Active users decreased from 2.6K in early January to around 1.1K by the end of the quarter.
Snake.io - Fun Online Snake by Kooapps experienced relatively stable weekly downloads, ranging between 250 and 733 throughout the quarter. The game's weekly revenue varied, peaking at $129 in mid-February and maintaining an average of around $70. Active users showed a slight upward trend, growing from 4.4K in early January to 4.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.